After gearing up and having a rest the group moves on to find the artifact spear.
On their way through the dungeon, while furiously looking for a way forward, they stumble across a stone golem whom they proceed to brutally murder.
They find a hidden door leading to a huge open room with a throne occupied by a skeleton, when entering several skeletons raise from the ground and attack them, after a while the skeleton on the throne awakens and join in the fray, it does not take long before they release that the skeleton will prove a daunting adversary. After a long and winding fight the party figures out how the skeleton sustain its energy through the resurrection of skeletons. During the fight Vic touches one of the pillars in the room and starts floating towards to roof and into a statue head with an open mouth, fearing the imminent danger of his companion, Alistair sent his familiar Dulin to the roof to deliver a teleportation spell, landing him in safety on the hallway roof.
After killing the skeleton king, the party moves the throne to reveal a hidden door leading to a small shrine room with one solitary statue in it. When they move closer they breathe a sigh of relief as they spot the statue holding the spear they were looking for, but as they try and pry the spear free the statue crackles and an ancient Mhiyrian Warrior awakens, the party fights valiantly but quickly notice that they can’t hurt the creature. After a tough fight, the party notices the Myr starting to rapidly age and turn to ash. Finally victorious the party grabs the spear and while backtracking through the dungeon they send a message to Epsilon detailing their victory and asking for backup. the group exit the dungeon and wait for Epsilon to arrive.